package Classes.GameUtils
{
	/**
	 *把滤镜都 放到这个类里 
	 *   @author 邓坚
	 */	
	import flash.filters.ColorMatrixFilter;

	public class GU_filters
	{
		static public var grayfilter:ColorMatrixFilter = new ColorMatrixFilter([0.3,0.6,0,0,0,0.3,0.6,0,0,0,0.3,0.6,0,0,0,0,0,0,1,0]) ;
		public function GU_filters()
		{
		}
	}
}